Rainbow Six Siege opens Year 5 with its first update of 2020, titled Operation Void Edge.
Ubisoft hurls Tom Clancy's Rainbow Six Siege into 2020 with its Year 5 lineup, promising a new wave of tri-monthly updates expanding upon the hit shooter. The debut season of the year promises two fresh faces to expand the Rainbow Six roster, accompanied by the usual entourage of maps and other gameplay improvements. We've wrapped up everything about Operation Void Edge we know so far.
- Rainbow Six Siege Void Edge Release Date
- Rainbow Six Siege Void Edge Operators
- Rainbow Six Siege Void Edge Oregon Map Rework
- Rainbow Six Siege Year 5 Features
Rainbow Six Siege Void Edge release date
Rainbow Six Siege Operation Void Edge acts as Ubisoft's introductory update for Year 5, marking the latest milestone in the shooter's post-launch roadmap. Early reports suggest some sizeable changes in the pipeline for Year 5, reducing resources attributed to Operators, and spotlighting "additional content," including events, reworks, and core features. But ahead of the February 16 reveal, Ubisoft has unveiled its next update, Operation Void Edge.
Rainbow Six Siege Year 5: Everything We Know
Following its Six Invitational reveal, Operation Void Edge is scheduled for February 17 availability via the Test Server (TS) on PC. While Ubisoft rarely commits to a firm public release date until hours before deployment, Operation Void Edge is expected to launch on March 10 or March 11, 2020. Given long-established schedules, with the customary three weeks of Test Server (TS) trails, it provides an estimate of public availability on PlayStation 4, Xbox One, and PC.
Rainbow Six Siege Void Edge Operators: Oryx and Iana
As with past Rainbow Six Siege seasons, Operation Void Edge adds two new playable Operators, further expanding the lineup of counterterrorism specialists. New abilities promote further gameplay diversity, changing up mechanics on both attack and defense. Void Edge will introduce Oryx and Iana, two massively contrasting personas, which each carve unique roles within the gameplay meta.
For those with the upcoming Year 5 Pass or Uplay+ membership, both Operators will be available at no additional cost with the launch of the latest season. Iana and Oryx will later open to the public using Renown or R6 Credits, seven days after release.
Iana
Headlining Year 5's offensive lineup, Iana embraces the art of deception, bringing forward her interstellar expertise via a cutting-edge digital double. Her holographic Gemini Replicator provides an alternative to drones, summoning a virtual duplication of her looks, sounds, and movement. While a new intelligence tool on the surface, it also doubles as a cunning decoy to manipulate defenders in Year 5.
The Gemini is already shaping up promising but bears expected limitations to keep Iana in her place. Although fully mobile, like any Operator, she's unable to shoot or interact with the environment and bound to timed usage. The hologram also proves fragile, eliminated with a single shot, and disrupted by Mute jammers, electrified surfaces, and other gadgets.
Iana wraps her loadout with a double helping of assault rifles, claiming the G36C and ARX200, previously utilized by Ash and Nomad. While her choice of primaries help her hold ground, the MK1 9mm provides secondary support, formerly used by Canadian Operators.
Oryx
Oryx enters Year 5 with a bang, bolstering available roaming opportunities through a handful of abilities. You'll best know him as the Kool-Aid Man, primarily characterized by his burly physique, enabling him to charge through soft walls through the "Remah Dash." That short boost can also knock Operators off their toes, proving especially effective against shields.
Solidifying his roaming role comes a secondary ability, allowing Oryx to scale hatches with ease. Climbing openings in seconds with a button press, he can ascend to the next floor or peek for a view of overhead action. That brings added verticality over existing roamers and introduces the potential for new flanking strategies.
His vast arsenal of weaponry complements those tricks, with the MP5 and SPAS-12 as main weapons, and the USP40 and Bailiff 410 as reserves. The harmony of SMG, shotgun, and pistol provides flexibility for different encounters, while also handy for hatch opening.
Rainbow Six Siege Void Edge Oregon Map Rework
Void Edge packs the latest of map reworks, adapting an existing Rainbow Six Siege locale with a fresh design aesthetic. Oregon is the next multiplayer map receiving a sizeable overhaul, including a refined map flow and visual palette.
The Oregon map rework aims to eliminate frustrations surrounding the original floorplan, including significant changes to the basement, improving accessibility from new angles. A new hallway also helps alleviate traffic through Meeting Room, while both towers see substantial facelifts, and ditching the former Tower bomb site.
Like previous updates, access to the new Oregon will be free to all players regardless of owning premium memberships.
Rainbow Six Siege Year 5 features
Rainbow Six Siege Year 5 will introduce a wealth of quality-of-life improvements, expanding beyond the usual two Operators, maps, and balancing adjustments. Rainbow Six Siege EMEA Community Management Lead, François Roussel, detailed a "direction focused on features that benefit all players, not just those playing the newest Operators," with a focus on "free events, extensive reworks, and other core gameplay features" in Year 5. And while much comes down to speculation, the ever-reputable Kormora provides a leaked insight into what to expect.
Tachanka will reportedly see his long-anticipated rework in Year 5, following years as Rainbow Six's weakest Operator. The stationary nature of his mounted RP-46 light machinegun misaligns with the fundamentals of the modern meta, with Ubisoft trailing significant changes to his core identity. That reportedly includes ditching the RP-46 mount and adopting an incendiary gadget. While we recommend taking information lightly, we've wrapped up everything about Tachanka's rework so far.
Year 5 may also introduce the first iteration of a Replay Mode, allowing players to revisit past matches, switch perspectives, and gain additional insight into match performance. While the real-time spectator mode has proven immeasurably valuable in the competitive scene, post-game tools could bring similar value to the average player. We hear Ubisoft is developing a system for map bans, like Pick and Ban for Operators, providing further configuration of Ranked matches. However, it remains unclear whether these features target Year 5 Season 1 or arrive later in 2020.
We expect to learn more surrounding Year 5 and beyond on February 16, 2020, at the Six Invitational.
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